gotosocial/vendor/github.com/gogo/protobuf/proto/pointer_unsafe.go
Daniele Sluijters acc333c40b
[feature] Inherit resource limits from cgroups (#1336)
When GTS is running in a container runtime which has configured CPU or
memory limits or under an init system that uses cgroups to impose CPU
and memory limits the values the Go runtime sees for GOMAXPROCS and
GOMEMLIMIT are still based on the host resources, not the cgroup.

At least for the throttling middlewares which use GOMAXPROCS to
configure their queue size, this can result in GTS running with values
too big compared to the resources that will actuall be available to it.

This introduces 2 dependencies which can pick up resource contraints
from the current cgroup and tune the Go runtime accordingly. This should
result in the different queues being appropriately sized and in general
more predictable performance. These dependencies are a no-op on
non-Linux systems or if running in a cgroup that doesn't set a limit on
CPU or memory.

The automatic tuning of GOMEMLIMIT can be disabled by either explicitly
setting GOMEMLIMIT yourself or by setting AUTOMEMLIMIT=off. The
automatic tuning of GOMAXPROCS can similarly be counteracted by setting
GOMAXPROCS yourself.
2023-01-17 20:59:04 +00:00

309 lines
9.7 KiB
Go

// Go support for Protocol Buffers - Google's data interchange format
//
// Copyright 2012 The Go Authors. All rights reserved.
// https://github.com/golang/protobuf
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// +build !purego,!appengine,!js
// This file contains the implementation of the proto field accesses using package unsafe.
package proto
import (
"reflect"
"sync/atomic"
"unsafe"
)
const unsafeAllowed = true
// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by its byte offset from the start of the struct.
type field uintptr
// toField returns a field equivalent to the given reflect field.
func toField(f *reflect.StructField) field {
return field(f.Offset)
}
// invalidField is an invalid field identifier.
const invalidField = ^field(0)
// zeroField is a noop when calling pointer.offset.
const zeroField = field(0)
// IsValid reports whether the field identifier is valid.
func (f field) IsValid() bool {
return f != invalidField
}
// The pointer type below is for the new table-driven encoder/decoder.
// The implementation here uses unsafe.Pointer to create a generic pointer.
// In pointer_reflect.go we use reflect instead of unsafe to implement
// the same (but slower) interface.
type pointer struct {
p unsafe.Pointer
}
// size of pointer
var ptrSize = unsafe.Sizeof(uintptr(0))
// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer(i *Message) pointer {
// Super-tricky - read pointer out of data word of interface value.
// Saves ~25ns over the equivalent:
// return valToPointer(reflect.ValueOf(*i))
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// toAddrPointer converts an interface to a pointer that points to
// the interface data.
func toAddrPointer(i *interface{}, isptr bool) pointer {
// Super-tricky - read or get the address of data word of interface value.
if isptr {
// The interface is of pointer type, thus it is a direct interface.
// The data word is the pointer data itself. We take its address.
return pointer{p: unsafe.Pointer(uintptr(unsafe.Pointer(i)) + ptrSize)}
}
// The interface is not of pointer type. The data word is the pointer
// to the data.
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer(v reflect.Value) pointer {
return pointer{p: unsafe.Pointer(v.Pointer())}
}
// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func (p pointer) offset(f field) pointer {
// For safety, we should panic if !f.IsValid, however calling panic causes
// this to no longer be inlineable, which is a serious performance cost.
/*
if !f.IsValid() {
panic("invalid field")
}
*/
return pointer{p: unsafe.Pointer(uintptr(p.p) + uintptr(f))}
}
func (p pointer) isNil() bool {
return p.p == nil
}
func (p pointer) toInt64() *int64 {
return (*int64)(p.p)
}
func (p pointer) toInt64Ptr() **int64 {
return (**int64)(p.p)
}
func (p pointer) toInt64Slice() *[]int64 {
return (*[]int64)(p.p)
}
func (p pointer) toInt32() *int32 {
return (*int32)(p.p)
}
// See pointer_reflect.go for why toInt32Ptr/Slice doesn't exist.
/*
func (p pointer) toInt32Ptr() **int32 {
return (**int32)(p.p)
}
func (p pointer) toInt32Slice() *[]int32 {
return (*[]int32)(p.p)
}
*/
func (p pointer) getInt32Ptr() *int32 {
return *(**int32)(p.p)
}
func (p pointer) setInt32Ptr(v int32) {
*(**int32)(p.p) = &v
}
// getInt32Slice loads a []int32 from p.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getInt32Slice() []int32 {
return *(*[]int32)(p.p)
}
// setInt32Slice stores a []int32 to p.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setInt32Slice(v []int32) {
*(*[]int32)(p.p) = v
}
// TODO: Can we get rid of appendInt32Slice and use setInt32Slice instead?
func (p pointer) appendInt32Slice(v int32) {
s := (*[]int32)(p.p)
*s = append(*s, v)
}
func (p pointer) toUint64() *uint64 {
return (*uint64)(p.p)
}
func (p pointer) toUint64Ptr() **uint64 {
return (**uint64)(p.p)
}
func (p pointer) toUint64Slice() *[]uint64 {
return (*[]uint64)(p.p)
}
func (p pointer) toUint32() *uint32 {
return (*uint32)(p.p)
}
func (p pointer) toUint32Ptr() **uint32 {
return (**uint32)(p.p)
}
func (p pointer) toUint32Slice() *[]uint32 {
return (*[]uint32)(p.p)
}
func (p pointer) toBool() *bool {
return (*bool)(p.p)
}
func (p pointer) toBoolPtr() **bool {
return (**bool)(p.p)
}
func (p pointer) toBoolSlice() *[]bool {
return (*[]bool)(p.p)
}
func (p pointer) toFloat64() *float64 {
return (*float64)(p.p)
}
func (p pointer) toFloat64Ptr() **float64 {
return (**float64)(p.p)
}
func (p pointer) toFloat64Slice() *[]float64 {
return (*[]float64)(p.p)
}
func (p pointer) toFloat32() *float32 {
return (*float32)(p.p)
}
func (p pointer) toFloat32Ptr() **float32 {
return (**float32)(p.p)
}
func (p pointer) toFloat32Slice() *[]float32 {
return (*[]float32)(p.p)
}
func (p pointer) toString() *string {
return (*string)(p.p)
}
func (p pointer) toStringPtr() **string {
return (**string)(p.p)
}
func (p pointer) toStringSlice() *[]string {
return (*[]string)(p.p)
}
func (p pointer) toBytes() *[]byte {
return (*[]byte)(p.p)
}
func (p pointer) toBytesSlice() *[][]byte {
return (*[][]byte)(p.p)
}
func (p pointer) toExtensions() *XXX_InternalExtensions {
return (*XXX_InternalExtensions)(p.p)
}
func (p pointer) toOldExtensions() *map[int32]Extension {
return (*map[int32]Extension)(p.p)
}
// getPointerSlice loads []*T from p as a []pointer.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getPointerSlice() []pointer {
// Super-tricky - p should point to a []*T where T is a
// message type. We load it as []pointer.
return *(*[]pointer)(p.p)
}
// setPointerSlice stores []pointer into p as a []*T.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setPointerSlice(v []pointer) {
// Super-tricky - p should point to a []*T where T is a
// message type. We store it as []pointer.
*(*[]pointer)(p.p) = v
}
// getPointer loads the pointer at p and returns it.
func (p pointer) getPointer() pointer {
return pointer{p: *(*unsafe.Pointer)(p.p)}
}
// setPointer stores the pointer q at p.
func (p pointer) setPointer(q pointer) {
*(*unsafe.Pointer)(p.p) = q.p
}
// append q to the slice pointed to by p.
func (p pointer) appendPointer(q pointer) {
s := (*[]unsafe.Pointer)(p.p)
*s = append(*s, q.p)
}
// getInterfacePointer returns a pointer that points to the
// interface data of the interface pointed by p.
func (p pointer) getInterfacePointer() pointer {
// Super-tricky - read pointer out of data word of interface value.
return pointer{p: (*(*[2]unsafe.Pointer)(p.p))[1]}
}
// asPointerTo returns a reflect.Value that is a pointer to an
// object of type t stored at p.
func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
return reflect.NewAt(t, p.p)
}
func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
return (*unmarshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMarshalInfo(p **marshalInfo) *marshalInfo {
return (*marshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMarshalInfo(p **marshalInfo, v *marshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMergeInfo(p **mergeInfo) *mergeInfo {
return (*mergeInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMergeInfo(p **mergeInfo, v *mergeInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadDiscardInfo(p **discardInfo) *discardInfo {
return (*discardInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreDiscardInfo(p **discardInfo, v *discardInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}